In May of 2010 I was presented with an opportunity through the magic of Facebook. Paul Holmes, one of my best friends in grade school (!) contacted me asking if I was interested in making a soundtrack for his game. I was on his radar because I had just started my modular synthesizer and couldn’t resist putting photos and soundcloud links up on facebook. Naturally, I assumed that he was making a video game and needed background music. However, Paul’s game Cipher is not a video game but a pen and paper role playing game. I was confused but excited to help out. Paul’s brilliant idea was to have secret codes imbedded in the Cipher rule book that would lead the most clever readers to a web page where they could download an album of ‘mood music’ made specifically for listening while playing. Continue reading “Cipher”